Town: Wæm Qs-63k Selyìkhě

Wæm Qs-63k Selyìkhě

Wæm Qs-63k Selyìkhě
Example Constructi architecture.
StateFederation of Alveria
ProvenceKhǐnèzhog District
Sub ProvenceCi-51qdibri Zone
RegionQahî Vabi Forest
Founded1497
Community LeaderAdministrator Ůh́its Gleg̈
Area6 km2 (2 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation1958 m (6423 ft)
Average Yearly Precipitation222 cm/y (87 in/y)
Population1415
Population Density235 people per km2 (707 people per mi2)
Town AuraSummoning
Naming
Native nameWæm Qs-63k Selyìkhě
Pronunciation/ka/ /seˈljɨkhɛ/
Direct Translation[last (only remaining)] [vulture]
Translation[Not Yet Translated]

Wæm Qs-63k Selyìkhě (/ka/ /seˈljɨkhɛ/ [last (only remaining)] [vulture]) is a subtropical Town located in Ci-51qdibri Zone, Khǐnèzhog District, within the Federation of Alveria.

The name Wæm Qs-63k Selyìkhě is derived from the Constructi language, as Wæm Qs-63k Selyìkhě was founded by Dz-28q 'Zat' Trêbmtco, who was culturaly Constructi.

Climate

Wæm Qs-63k Selyìkhě has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 12°C (53°F). Wæm Qs-63k Selyìkhě receives an average of 222 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Wæm Qs-63k Selyìkhě covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1958 m (6423 ft) above sea level.

Overview

Wæm Qs-63k Selyìkhě was founded durring the late 16th century in fall of the year 1497, by Dz-28q 'Zat' Trêbmtco. The establishment of Wæm Qs-63k Selyìkhě was somewhat plagued by a lack of willing colonists, leading to Dz-28q 'Zat' Trêbmtco electing to pay people to resettle in Wæm Qs-63k Selyìkhě.

Wæm Qs-63k Selyìkhě was built using the conventions of Constructi durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Wæm Qs-63k Selyìkhě is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Wæm Qs-63k Selyìkhě is buildings are arranged within a network of broad split-log ties streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The town sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. The town's timber-based walls are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

A look around Wæm Qs-63k Selyìkhě has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Wæm Qs-63k Selyìkhě long.

Civic Infrastructure

Wæm Qs-63k Selyìkhě has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Wæm Qs-63k Selyìkhě has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wæm Qs-63k Selyìkhě. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wæm Qs-63k Selyìkhě's parks.

Wæm Qs-63k Selyìkhě has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Qs-63k Selyìkhě.

Wæm Qs-63k Selyìkhě has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Qs-63k Selyìkhě has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Qs-63k Selyìkhě has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Qs-63k Selyìkhě has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Qs-63k Selyìkhě's public wards, blessings, and other arcane systems.

Wæm Qs-63k Selyìkhě possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Wæm Qs-63k Selyìkhě has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wæm Qs-63k Selyìkhě's natural decorations nor waterways.

Wæm Qs-63k Selyìkhě has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Wæm Qs-63k Selyìkhě has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Wæm Qs-63k Selyìkhě's bank was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

In Wæm Qs-63k Selyìkhě the water is caffeinated.

The Anhana near Wæm Qs-63k Selyìkhě are known to be more aggressive than normal.

Wæm Qs-63k Selyìkhě's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves orgies to channel Elven High Magic energies of tier 2 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 5773 m2
    • Cattle and Similar Creatures: 353
    • Poultry: 4245
    • Swine: 283
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 141

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 7

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 3
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

439 of Wæm Qs-63k Selyìkhě's population work within a Foundational Occupation.

863 of Wæm Qs-63k Selyìkhě's population do not work in a formal occupation, but do contribute to the local economy. 113 (8%) are noncontributers.

Points of Interest

Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.

POI

History

The the a tunic of Mysticism, an a tunic imbued with notable amounts of Mysticism energies was created near Wæm Qs-63k Selyìkhě by in time immemorial, reportedly some time during the early 2nd century.

History